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Terminator: Dark Fate – The Game

Terminator: Dark Fate The Game

It certainly isn’t the console game your mother told you about but it is playable on-the-go, and remarkably similar to 2015’s Terminator Genisys: Future War.

A Resistance soldier from Terminator: Dark Fate

Skydance and Firefly Games aim to target fans for termination monetization with this MMO tactical strategy game (MMORTS) set in a future war that usually looks nothing remotely like the future war (sorry).

“We will provide a lot of ongoing content for the game, we started out two years ago after they reached out to us. We saw this as a great opportunity to work with Skydance.”

Michael Zhang, CEO of Firefly Games, in an interview with GamesBeat.

As with most strategy MMORTS mobile games like this, you will build up a base, manage resources/factions/research technologies to grow your assets and, in this case, build up your ‘Resistance’ of soldiers to fend off the machines/Terminators of SkyNet LEGION. Of course this a movie tie-in so characters from the movie will be the ones guiding you through the game and seeing as this is an online affair you can form alliances with other players.

“We always want to tie games to Hollywood intellectual property as a good way to reach gamers, with this title, we thought it would be a good combination to go with the strategy genre.”

Michael Zhang, CEO of Firefly Games, in an interview with GamesBeat.

Steven Altman (Pearl’s Peril) worked on the story, the game aims to grow its content and is also seeking a publisher partner in China amid testing.

The big question regards that monetization factor – is this play-to-win?

Gamesbeat reports:

The game monetizes via in-app-purchases. Gamers can spend real money to purchase resources, energy, various speed-ups, equipment, upgrades, city buffs, decorative base skins, and all kinds of special packages catered to different stages. The purchases are mainly designed to save time. If they choose, patient gamers can also play the game without spending a single dollar as the game gives out plenty of rewards to very active and diligent gamers. Zhang said the team focused on designing a balanced game, and not “pay to win. We want to make sure it is tuned and balanced.”

Source: Gamesbeat/Venturebeat

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